1-48 THE BIG BANG
1-48 The Big Bang is the 48th stage of Cosmos Ch.1 — Beyond the Exosphere. Previous stage: 1-47 Black Hole.
CotC Ch.1 final boss. The Cat God (Floating, 1.4M HP) fires three lightning strikes for ~54k combined damage at 1,000 range. ALL Mystery Mask treasures (43/45/47) required to keep him at 100% — otherwise 1,100%. Endless waves of Starred Alien peons accompany him. Butterfly Cat (Anti-Floating) + Dancing Flasher (Floating + Crit) + Awakened Bahamut chaining is the canonical clear.
Floating boss of The Big Bang in Cats of the Cosmos Chapter 1. He stands at 1,000 range and often fires three lightning strikes totalling over 50,000 damage. Maxing the Mystery Mask Treasure is close to necessary.
General GreGory, Le'Solar and Spacefish Jones carry Barriers (up to 40,000 HP) — your hits are absorbed until it's broken.
Le'Solar's 40,000 Barrier needs a guaranteed 100% Barrier Breaker — chance-based units stall and waste your damage window.
The Cat God is Floating. Anti-Floating units take less damage and deal more.
The Cat God reaches 1000 range. Units that out-range it can chip safely without taking hits.
The Cat God has a deep HP pool (1,399,999+ even before stage magnification). Heavy single-target burst shortens the fight.
7 enemy types stack up here. Area attackers hit the whole push at once instead of one unit at a time.
The defining Awakened Bahamut showcase stage. The community calls this one 'easy if you're prepared, brutal if you're not' — the difficulty isn't Cat God himself (1.4M HP Floating boss) but the endless Project A peon wave behind him. Universal advice: have all three Mystery Mask treasures (Broton, N77, Black Hole superior) before attempting, or Cat God's stats balloon to 1,100% and the stage becomes mathematically impossible at sane levels. Standard loadout: meatshield stack (Mohawk + Eraser + Manic Mohawk) → Fishman Cat to rush Cat God between peon waves → Awakened Bahamut for burst damage when there's a clear window. Backline: Bahamut Cat (Special) for safe chip + any anti-Floating Uber (Twinstars / Bombercat / Ganglion) to outrange the peon wall. Common failure: forgetting that Spacefish Jones spawns at the 10-minute mark and stops the attrition game. If your clear is dragging past 8 minutes, you've already lost.
The castle you destroy to clear the stage.